Superseded
, Confirmed
Standard
Historical
IEEE 1278.1:1995 (R2002)
IEEE Standard for Distributed Interactive Simulation - Application Protocols
Summary
New IEEE Standard - Superseded.
Data messages, known as protocol data units (PDUs), that are exchanged on a network between simulation applications are defined. These PDUs are for interactions that take place within specified domains called protocol families, which include Entity Information/Interaction, Warfare, Logistics, Simulation Management, Distributed Emission Regeneration, and Radio Communications.
This standard is part of a proposed set of standards for DIS applications. Each standard in the proposed set describes one or more of the elements that constitute the DIS environment. As a whole, the set of standards will define an interoperable simulated battle environment. This particular standard addresses the application protocols. This standard defines the data messages, known as PDUs, that are exchanged on a network between simulation applications. The messages defined are for interactions that take place within specified domains called protocol families. Current protocol families include Entity Information/Interaction, Warfare, Logistics, Simulation Management, Distributed Emission Regeneration, and Radio Communications. Future versions of this standard will contain additional PDUs and protocol families to exchange information about interactions and functions not currently supported.
Data messages, known as protocol data units (PDUs), that are exchanged on a network between simulation applications are defined. These PDUs are for interactions that take place within specified domains called protocol families, which include Entity Information/Interaction, Warfare, Logistics, Simulation Management, Distributed Emission Regeneration, and Radio Communications.
This standard is part of a proposed set of standards for DIS applications. Each standard in the proposed set describes one or more of the elements that constitute the DIS environment. As a whole, the set of standards will define an interoperable simulated battle environment. This particular standard addresses the application protocols. This standard defines the data messages, known as PDUs, that are exchanged on a network between simulation applications. The messages defined are for interactions that take place within specified domains called protocol families. Current protocol families include Entity Information/Interaction, Warfare, Logistics, Simulation Management, Distributed Emission Regeneration, and Radio Communications. Future versions of this standard will contain additional PDUs and protocol families to exchange information about interactions and functions not currently supported.
Notes
Superseded
Technical characteristics
| Publisher | Institute of Electrical and Electronics Engineers (IEEE) |
| Publication Date | 11/30/1995 |
| Confirmation Date | 12/11/2002 |
| Edition | |
| Page Count | 144 |
| EAN | --- |
| ISBN | --- |
| Weight (in grams) | --- |
| Brochures |
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No products.
Previous versions
19/12/2012
Active
Most Recent
IEEE 1278.1a:1998 (R2002)
IEEE Standard for Distributed Interactive Simulation Application Protocols
19/08/1998
Superseded
, Confirmed
Historical
30/11/1995
Superseded
, Confirmed
Historical